By : Thomas Sheehan
We've all heard of the card Instant Fusion. And if you haven't, you will soon enough.
Instant Fusion is one of the most amazing cards in the game. When I first saw it, I was like "eew, whats so good about this." But then I sat down and pondered how this works, and I found it to be very versatile, like enemy controller. So, without further adieu, lets get on to the actual card itself.

Stats: Spell Card
Card : CDIP-EN040
Translation: Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion Monster from your Fusion Deck. (This Special summon is treated as a Fusion Summon). The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 ''Instant Fusion'' can be activated per turn.
Let's analyze the card itself. Basically, its like magical scientist, but with many drawbacks; and some advantages too. Lets look at them.
Drawbacks:
~ Level 5 or lower, not Level 6 or lower. The only decent one is Reaper of the Nightmare, and Thousand Eyes Restrict, which is banned.
~ The monster summoned can't attack your opponents life points.
~ The monster is destroyed during the end phase, like scientist, but this card has another drawback.
~ Only 1 instant fusion can be used per turn. This means that you can't play more than 1 in a turn. This was added so basically it won't be like a mini scientist.
Advantages:
Monarch Abuse : Yup Tribute the summoned monster fora monarch, what do ya think the card was made for lol
Yup Guys hope to see this being teched in some Cork decks soon lol..